Tuesday, 14 April 2015

Modelling in Maya

Today i worked some more on the mother model to continue to refine her shape to keep interesting and retain the look and feel from the model sheet i drew. i op e to get on to texture her with all the required maps to get her looking amazing. We had a really constructive meeting to see where everyone is at and to give timetable for things like the characters modelling and texturing as well as environment models. after the meeting communication between the group felt a lot easier and everyone got focused on their delegated tasks.



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