Tuesday, 20 October 2015

Monday, 19 October 2015

Wednesday, 14 October 2015

Mara

Developing Promotional art for the character section of my kickstarter.
MARA
Diagram demonstrating the control of hybrid matter to attack foes

Diagram demonstrating the lights in the environment interacting with player actions/scene's mood


Friday, 9 October 2015

Dykstra

Dykstra: the stern calculated leader of Synthesis

Cypress redesign WIP, im trying to convey her timid characteristic to more strongly contrast how Mara will come across

Thursday, 8 October 2015

Enemy Silhouettes

using oriental warrior styles with futuristic elements to develop the cybernetically enhanced foes for Providence and Synthesis
"Cog" : The Flamboyant, charismatic leader of the revolutionary Providence faction

Wednesday, 7 October 2015

Providence Environment


inspired my mixing oriental culture with the favelas of rio and dystopian future themes


Friday, 2 October 2015

Thursday, 1 October 2015

Mara design refining

trying to capture the essence of mara and get her to as limited detail as possible before i try design what her look will be like in game. in the process i tried a passive stance/animation for in game possibly.